CS2 movement binds
Since 19 August 2024, CS2 ignores a bind that combines two movement or attack actions. Single-action binds like scroll-wheel jump still work everywhere.
Movement binds
| Bind | Console line | Matchmaking |
|---|---|---|
| Jumpthrow bind | bind "alt" "+jumpthrow" | Blocked |
| Jump on scroll wheel | bind "space" "+jump" | Works |
| Crouch jump bind | bind "space" "+cjump" | Blocked |
| Walk bind | bind "shift" "+sprint" | Works |
Jumpthrow bind
The classic jumpthrow bind jumps and releases the grenade on the same tick. Valve blocked it on 19 August 2024: CS2 now ignores any bind that combines more than one movement or attack action, and jump and attack are both on that list.
alias "+jumpthrow" "+jump;-attack" alias "-jumpthrow" "-jump" bind "alt" "+jumpthrow"
Jump on scroll wheel
Puts jump on the mouse wheel as well as space. Each notch of the wheel is a jump press, which makes bunny hops and timing jumps easier. It is a single action, so it works on every server.
bind "mwheeldown" "+jump" bind "mwheelup" "+jump" bind "space" "+jump"
Crouch jump bind
A crouch-jump bind presses jump and crouch together to reach high ledges. Jump and duck are both on Valve's multi-input list, so CS2 ignores this bind on official servers since 19 August 2024. Press jump, then crouch, yourself instead.
alias "+cjump" "+jump;+duck" alias "-cjump" "-jump;-duck" bind "space" "+cjump"
Walk bind
Walk is called +sprint in the console, a name kept from the engine. Hold it to move silently. Shift is the default key.
bind "shift" "+sprint"
Tools for this
Revision history
- First published. Multi-input rules checked against Valve's 19 Aug 2024 release notes; command names checked against the 28 Oct 2026 game dump.
- First published. Multi-input rules checked against Valve's 19 Aug 2024 release notes; command names checked against the 28 Oct 2026 game dump.