CS2 radar commands
Two settings matter most: cl_radar_scale zooms the map inside the radar, and cl_hud_radar_scale changes the radar's size on screen.
radar commands list
8 of 8
| Command | What it does | Default | Notes |
|---|---|---|---|
| cl_radar_scale | Zoom inside the radar. Lower values show more of the map. Many players use 0.3 to 0.4. | 0.7 | |
| cl_hud_radar_scale | Size of the radar on screen. | 1 | |
| cl_radar_always_centered | Keeps you in the middle of the radar. Set 0 so the radar shows more of the map ahead of you near the edges. | 1 (true) | |
| cl_radar_rotate | Rotates the radar with your view. 0 keeps north at the top. | 1 (true) | |
| cl_radar_icon_scale_min | Smallest size of player icons on the radar. | 0.6 | |
| cl_radar_square_with_scoreboard | Shows a larger square radar while the scoreboard is open. | 1 (true) | |
| cl_hud_radar_background_alpha | Opacity of the radar's background. | 0.627 | |
| toggleradarscale | Switches the radar between its normal zoom and a zoomed-out view. Usually bound to a key. |
Revision history
- First published. Every command checked against CS2's own cvar and command list (SteamDatabase dump b73cfdeb35, 28 Oct 2026).
- First published. Every command checked against CS2's own cvar and command list (SteamDatabase dump b73cfdeb35, 28 Oct 2026).