CS2 viewmodel commands
The viewmodel is how your gun sits on screen. A wider FOV and the gun pushed down and right shows more of the screen.
viewmodel commands list
10 of 10
| Command | What it does | Default | Notes |
|---|---|---|---|
| switchhands | Swaps the hand your weapon is held in. Bind it to a key to switch on the fly. | ||
| viewmodel_fov | Field of view of your weapon. Higher moves the gun further away and shows more of the screen. | 60 | |
| viewmodel_offset_x | Moves the gun left (negative) or right (positive). | 1 | |
| viewmodel_offset_y | Moves the gun towards you (negative) or away (positive). | 1 | |
| viewmodel_offset_z | Moves the gun down (negative) or up (positive). | -1 | |
| viewmodel_presetpos | Applies one of the built-in viewmodel presets. | 1 | |
| cl_prefer_lefthanded | Holds weapons in your left hand. | 0 (false) | |
| cl_righthand | The CS:GO command for switching hands. | Not in CS2 | |
| cl_bob_lower_amt | The CS:GO setting for how far the gun drops while you run. | Not in CS2 | |
| fov_desired | Sets the base field of view, in the game's own words. It does not change the player view in competitive play. | 75 |
Tools for this
Revision history
- First published. Every command checked against CS2's own cvar and command list (SteamDatabase dump b73cfdeb35, 28 Oct 2026).
- First published. Every command checked against CS2's own cvar and command list (SteamDatabase dump b73cfdeb35, 28 Oct 2026).