cl_net_buffer_ticks
Ticks of delay the game adds to server snapshots and your commands, to smooth over packet loss. It also sets cl_interp_ratio.
cl_net_buffer_ticks 0
Values
| Value | Effect | |
|---|---|---|
| cl_net_buffer_ticks 0 | No added delay | Default |
| cl_net_buffer_ticks 1 | One tick | |
| cl_net_buffer_ticks 2 | Two ticks |
Examples
cl_net_buffer_ticks 0
How to use it
- Turn on the console under Settings, Game, Enable Developer Console.
- Press the key under Esc to open it.
- Type cl_net_buffer_ticks followed by a value and press Enter.
- To keep the setting, add the same line to your autoexec.cfg.
FAQ
Does cl_net_buffer_ticks need sv_cheats?
No. cl_net_buffer_ticks is not cheat-protected in CS2's command list, so you can use it in any game.
What is the default value of cl_net_buffer_ticks?
The default is 0, and the game accepts 0 to 2. To reset it, type cl_net_buffer_ticks 0 in the console.
More network commands
Revision history
- First published. Every command checked against CS2's own cvar and command list (SteamDatabase dump b73cfdeb35, 28 Oct 2026).