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CS2 network commands

CS2's sub-tick system removed most CS:GO network tweaks. The few left are below, along with the ones that are gone.

Verified for current CS2 version13 commandsGame dump 28 October 2026Updated

network commands list

CommandWhat it doesDefaultNotes
cl_hud_telemetry_frametime_showWhen to show frame time (FPS) on the telemetry HUD. The same option is under Settings, Game, Telemetry.1
net_graphThe CS:GO performance graph. It is not in CS2's command list.Not in CS2
cq_netgraphAn early CS2 beta replacement for net_graph. It has since been removed.Not in CS2
rateThe most data per second the server may send you. The game sets a sensible value from your connection speed setting.80000
cl_interp_ratioInterpolation ratio. CS2 sets it from cl_net_buffer_ticks, and the game's own description says not to change it directly.2
cl_net_buffer_ticksTicks of delay the game adds to server snapshots and your commands, to smooth over packet loss. It also sets cl_interp_ratio.0
mm_dedicated_search_maxpingThe highest ping matchmaking will accept when it picks a server.150
net_statusPrints your current network status in the console.
cl_hud_telemetry_ping_showWhen to show your ping on the telemetry HUD (Settings, Game, Telemetry).1
cl_hud_telemetry_net_quality_graph_showWhen to show the network quality graph on the telemetry HUD.0
cl_interpIn CS2 this prints the interpolation time the game is using, in seconds. It reads the value and no longer sets it, as it did in CS:GO. To change interpolation, use cl_net_buffer_ticks.
cl_updaterateThe CS:GO update rate command.Not in CS2
cl_cmdrateThe CS:GO command rate setting.Not in CS2

Revision history

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