CSGOLuckGuides

Best CS2 video settings

Almost every pro plays fullscreen with V-Sync off. Beyond that, settings split: 74.9% turn on Boost Player Contrast and most keep textures and shaders low.

Pro data of 9 November 2026871 active prosUpdated

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Display mode

SettingPlayersShare of 837
Fullscreen83199.3%
Fullscreen Windowed40.5%
Windowed20.2%

Boost Player Contrast

SettingPlayersShare of 613
Enabled45974.9%
Disabled15425.1%

V-Sync

SettingPlayersShare of 614
Disabled614100%

NVIDIA Reflex Low Latency

SettingPlayersShare of 455
Enabled20545.1%
Disabled18540.7%
Enabled + Boost6514.3%

Multisampling anti-aliasing

SettingPlayersShare of 615
4x MSAA28446.2%
8x MSAA17929.1%
None9014.6%
2x MSAA518.3%
CMAA2111.8%

Shadow quality

SettingPlayersShare of 558
High34762.2%
Low13424%
Very High397%
Medium376.6%
very_low10.2%

Model and texture detail

SettingPlayersShare of 616
Low46775.8%
Medium7712.5%
High6911.2%
Very High30.5%

Texture filtering

SettingPlayersShare of 615
Bilinear34255.6%
Anisotropic 4x9114.8%
Trilinear8013%
Anisotropic 16x579.3%
Anisotropic 8x233.7%
Anisotropic 2x223.6%

Shader detail

SettingPlayersShare of 585
Low47781.5%
High10818.5%

Particle detail

SettingPlayersShare of 455
Low39386.4%
High316.8%
Medium204.4%
Very High112.4%

Ambient occlusion

SettingPlayersShare of 453
Disabled24854.7%
Medium14331.6%
High6213.7%

High dynamic range

SettingPlayersShare of 454
Quality38183.9%
Performance7316.1%

FidelityFX Super Resolution

SettingPlayersShare of 454
Disabled (Highest Quality)45099.1%
Performance30.7%
Ultra Quality10.2%

NVIDIA G-Sync

SettingPlayersShare of 389
Disabled38799.5%
Enabled20.5%

Dynamic shadows

SettingPlayersShare of 390
All38699%
Sun Only41%

Max FPS in game (0 = no cap)

SettingPlayersShare of 389
027370.2%
999318%
500256.4%
400194.9%
600133.3%
100041%

FPS cap in the console

fps_max sets the frame cap; 0 removes it. Most pros with a known cap leave it at 0.

fps_max 0

Tools for this

Source: CSGOLuck Pro Settings database (prosettings.csgoluck.com), imported from csdb.gg, data of 9 November 2026. Each table counts only the active players with that setting recorded, shown as "Share of" its own total.

Revision history

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